![]() ![]() If, for any reason, the Warden ends up two levels higher than another party member, returning to camp, or selecting 'change party', will advance them to the next level, regardless of how much experience remains before they would reach it normally.Ĭharacters that have been knocked unconscious in combat still earn XP from their teammates killing enemies, although at a slight penalty (90% of regular XP). ![]() This also applies to characters in the active party. However, as soon as the Warden reaches level 14, Oghren will instantly ascend to level 13. If Oghren is left in the camp while the Warden heads off adventuring, he will not gain experience. For example, say Oghren joins the party at level 12, and the Warden is level 11. They will not gain experience as such, but if at any point they are two or more levels below the Warden, they will automatically adjust their level to one below. Once obtained, any companion not in the active party will still level up. ^a Plus an additional talent point for the Warden depending on their origin ^b Except Sten ^c Requires Dragon Age: Origins - Awakening Unused Characters A specialization point is granted at levels 7 and 14, and new Tactics (Origins) slots are unlocked at levels 3, 6, 10, 15 and 20.ġ1 November 2014 Experience Table Level Rogues receive 1 skill point every two levels, while warriors and mages get one every three levels. Upon gaining a level, characters receive 3 attribute points and 1 talent point each level. That character will have 33 points added to their total and each other party member will get 31 points added. For example, let's say the main character kills a genlock and the experience point gain shown on-screen is 33 XP. Ĭharacters can gain experience points by:Įxperience distribution is full on-screen amount for the character doing the action (killing an enemy, picking a lock, etc.) and 2 experience points less for every other party member. However, it is very difficult to reach the maximum level through normal gameplay the developers expect that most players will be level 18–22 if they complete the game and all the side quests, and level 21–25 if they complete all current downloadable content as well. In Dragon Age: Origins, the maximum level for player-controlled characters ( the Warden and companions) is 25, which is reached at 186,000 experience points. ![]()
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